Image: PSRC – How I draw – Hint about using Layers

Layers allow you to color, add patterns, symbols and decals to the sprite without damaging the original object.

Layers allow you to color, add patterns, symbols and decals to the sprite without damaging the original object.

I use layers to color my sprites.

My sprites are meant for flexible game development. For that reason, I want to make sure that I can recolor my sprites, paint symbols, decals, patterns and so on, easily and efficiently on a mass production scale.

I paint the actual object as a featureless greyscale object. Like assembling grey prefab models that you paint afterwards.

Then I add a new layer, which is set to “Hard light” or any other similar layer mode, then paint the color flatly on it without shading, since the grey object already provides the shading for the color to wrap around it. I then tweak the layermode, brightness and contrast of the color to get the look I want. During coloring, I also put in decals, patterns and other details, like painting on a prefab in real life.

You can imagine that changing colors, adding new decals, symbols and so on really easy and fast. Meanwhile the original sprite never gets damaged in the process too!

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s